This is just another way in which "DOOM" harkens back to 90s shooters, where intrepid players created mods for existing games that went on to become full games of their own, like "Counter-Strike." In fact, the first really popular MOBA was a "Warcraft 3" mod called "Defense of the Ancients." He did this all with the SnapMap tools that the game provided to him, and any "DOOM" player on any platform could do the same with enough time and effort. It's a pretty technical interview that will probably fly over your head if you don't know much about game development, but the most impressive detail is that Roeder made all of this in the Playstation 4 version of the game using just a controller. The level (which is currently in beta) was created by a game developer named Patrick Roeder, who gave a full interview to Kotaku that goes into the nitty-gritty details of its development. ![]() ![]() This is "League of Legends," which isn't nearly as cool looking as "DOOM."
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